Procedural Maze Creation in C# and Unity – Part 2

Procedural Maze Creation in C# and Unity – Part 2

Computers can handle repetition. In fact, it is one of the things computers are exceptionally good at. As we discussed in Part 1, this ability is a core value that lets us add procedurally generated levels to our games – adding both variety and replayability. In this tutorial, we’re going to be utilizing this “skill” … Read more

Free Course – How to Use Objects and Classes in Python

Free Course - How to Use Objects and Classes in Python

Explore object-oriented programming foundations for Python by learning to code objects and classes! You can also download the project files used for the course below. Download the project files About In this course taught by Nimish Narang, you will explore some of the core fundamentals of Python programming by learning to use objects and classes. … Read more

How to Add the Doppler Effect in Unity

How to Add the Doppler Effect in Unity

You can access the full course here: Game Audio Effects for Beginners Doppler Effect Audio Now we’re going to create a plane to demonstrate the Doppler Effect. The Doppler Effect occurs when there is an audio source that is moving towards (or moving away from) us in real life. This is because everything that produces … Read more

Free Course – A Guide to 3rd Person Players in Unity

Free Course - A Guide to 3rd Person Players in Unity

Start creating third-person action RPGs and more by first learning how to set up player movement with orbital camera! You can also extend the material covered here by checking out the full course below! Action RPG Development for Beginners About Created by Daniel Buckley, this mini-course will show you step-by-step how to set up a … Read more

How to Use Unity’s Input System Package

How to Use Unity's Input System Package

You can access the full course here: The Complete 2D Roguelike Course Unity’s Input System In this lesson, we’re going to be setting up our inputs using Unity’s new Input System. Installing Input System Package Let’s open up the Package Manager window (Window > Package Manager). Select Packages > Unity Registry to access all the … Read more

Free Course – Create Noise Maps for Procedural Generation

Free Course - Create Noise Maps for Procedural Generation

Create projects with auto-generated, varied terrain by exploring noise maps in the popular Unity engine! You can also extend the material covered here by checking out the full course below! 2D Procedural Maps for Beginners About With the guidance of instructor Daniel Buckley, you’ll explore the foundations of procedural generation for terrain starting with noise … Read more

Procedural Maze Creation in C# and Unity – Part 1

Procedural Maze Creation in C# and Unity - Part 1

The great advantage computers have when compared with their human counterparts is the ability to perform the same task over and over again with the same level of precision. They do not tire like humans often do when faced with crunching mathematical equations over and over again. Further, given decent hardware, a computer can execute … Read more

Create a City Building Game in Unity

Create a City Building Game in Unity

Do your players long for the exhilarating sensation of controlling a whole city? From popular games like Sim City to lesser-known indie games like Banished, city-building games are an immensely popular sub-genre of strategy. Not only are they beloved by players, but they also present developers with a special challenge in terms of game design. Despite all … Read more