Teaching coding for kids can be an immensely rewarding experience, as it provides kids with an important boost for their future and can enrich their lives. For parents and teachers, it can also be an excellent challenge, as coding presents obstacles not found in other sorts of subjects.
One of the best ways to learn coding for both kids and adults, though, is to focus on specific projects. Projects allow us to cross that gap between theory and practical application that is needed to become fully ingrained with the topic of computer science. It is similar to how one becomes fluent in a second language; while you can certainly learn the vocabulary and grammar in a classroom, it is not until you’re forced to speak with native speakers that the topic really starts to stick.
However, when it comes to learning to code (or even just beginners in general), which projects are the best to start with? In this article, we will help you not only pick a good computer programming language to start with, but also provide several project ideas to help you take those critical steps into practical application and get you learning to code!
Best Programming Languages for Kids
Before developing a project, you may figure it is important to choose the right programming language to work with. When it comes to coding for kids, this is especially true, as not all programming languages are the most friendly for beginners – whether they be kids or adults. While the choice is ultimately up to you, below we’ve provided our recommendations for the easiest languages to learn for kids. Keep in mind, we’ll be staying away from visual scripting languages, and focus specifically on coding languages that are more regularly used.
If this list isn’t in-depth enough, you can also try checking out our Best Programming Languages article!
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Python is a programming language that was designed specifically for readability. The language emphasizes white space to achieve this, and also does away with lots of the punctuation syntax needed to be memorized for other languages. Additionally, as an interpreted language (meaning the program is translated to machine code at runtime), it is a very easy language to work with to change your code on the fly.
When it comes to learning to code, its readability and power make it a very beginner-friendly language. In addition, Python can be used for a multitude of projects, whether that involves analyzing data, building apps that can read text on an image, or even games. Python even has a ton of available libraries oriented for specific tasks, such as Kivy for building UI-oriented apps or Tensorflow for machine learning. This is complemented by the fact that Python is a highly in-demand language, so skills with Python can go a long way in terms of longevity.
- One-Hour Coder Academy by Zenva
- Python 101 – Introduction to Programming by Zenva
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- Coding For Kids in Python Series by NPStation
- Python Tutorial Series by Socratica
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Much like Python, Ruby is a language that was designed for readability, though with more of an emphasis on what feels natural when it comes to coding. As such, in Ruby, everything is an object. When it comes to object-oriented programming, which is considered the easiest for all coders to create programs with, Ruby is a great choice for this reason. In addition, the language has been known to be forgiving given it doesn’t have the strict syntax requirements seen in other languages.
Coding for kids with Ruby opens up doors for building robust web applications, which can be rewarding and easy in terms of the development environment. With Ruby on Rails, a popular web-framework based on Ruby, kids also don’t need to worry about more complimented backend elements to build their applications. However, Ruby is also a general-purpose language, so if web applications aren’t the ultimate goal, kids can still have fun making other types of programs and applications!
- Ruby Programming by Derek Banas
- Ruby – Programming Language Tutorial Series by Mike Dane
- Let’s Build: With Ruby On Rails Series by Web-Crunch
- HTML5 Hive
Of the coding languages we’re recommending, C# is the one probably best for older kids when learning to code. Compared to the others, C# has a higher learning curve, requires actual compiling work to be done, and is much closer to machine code, meaning it doesn’t have the same emphasis on readability.
However, compared to other languages like C++, which are widely used, C# strikes a great middle-ground in terms of simplicity vs. complexity. So, for those looking for a bit more of a challenge, and for a language that has a lot of power behind it, C# is definitely a great choice. Beyond this, C# is also the language that is used for the Unity game engine, which is a great engine for budding game developers to use. So when it comes to coding for kids, C# can really be a path to teaching kids to develop their own games and to learn how to code – while still maintain the general-purpose ability to make general software.
- C# Basic Series by Allan Carlos Claudino Villa
- Unity Game Development Mini-Degree by Zenva
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- GameDev Academy
Beginner Project Ideas
With programming languages out of the way, let’s jump into projects! A project-based approach is one of the key ways you can teach coding for kids, so below we’ll provide our suggestions on some easy projects to start with that will get kids coding in no time and seeing the fruits of their labor!
Make a Board Game
It might surprise you to learn that developing a board game is very similar to developing a game coded on a computer. Regardless of the medium, both still involve lots of planning, instructions and rules, and balancing the mechanics to ensure the game is actually fun. In fact, there are quite a number of professional developers that develop their games as if they were tabletop games before they even touch a piece of coding.
So, especially for younger kids, making a physical board game can be a first fantastic project. This will allow kids the chance to understand how to set up instructions to receive a certain outcome, and how every instruction comes together to create a cohesive project. Additionally, the physicality of making a board game can create a smooth transition into these skillsets, since it takes away some of the abstraction coding does.
Now, while you can make any old board game to achieve these baseline skills, you might find it helpful to help throw in some coding mechanics as well. For example, you can make a card-based board game where kids move a piece based on the movement instructions they lay down. In so doing, this further guides them to the sort of thinking needed to code, and allows you to start incorporating text-based elements for future projects. Regardless of what you choose, though, board games are a step in the right direction.
- How to Create a Board Game Series by TIMORUM Gamers
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- 10 Best DIY Board Games for Kids – That You Can Make at Home! by Sarah Leiman
- Make Your Own Board Games for Kids by Alisha Warth
Create a Random Generator
A very easy first program to make for kids is a random generator. This involves setting up a simple array of objects and then using the array index to select a random element from the array to print to the screen. While this sounds pretty basic, it does allow kids the chance to not only learn about variables and data storage, but also how they can use built-in functions to achieve results like randomization. In addition, a random generator is fairly open to what can be stored. For example, you could make an array of text, an array of numbers, an array of pictures, and so forth.
Beyond this, this is also the sort of project that can easily be extended, which may be desirable when it comes to coding for kids. For example, kids can start off with a list of food and a program that randomly prints one item to the screen. From there, they can expand it to set up several arrays, and print a random food item, a picture of an animal, and maybe a number of how many each needs to be purchased. Next, maybe the kids then involve probabilities, making some items in the array more likely to show up than others.
Generators can get quite complex, while at the heart remaining simple, so they’re a great project to allow kids the chance to build quickly and then continually improve.
- How to Generate Pseudorandom Numbers by PBS Infinite Series
- Generating random sentences by Playful Python
- Random and Probability-based Random Generation by Abhinav a.k.a Demkeys
- The random() Function – p5.js Tutorial by The Coding Train
- Perchance – Random Generator Creator
Build a Static Web Page
Many kids of the ’90s who were interested in the web at some point started off by creating their very own webpage. HTML offered an easy way to get into the programming mindset and teach kids how to add instructions. As seeing the code in action was as easy as refreshing the page, it was also a great way to directly correlate cause and effect with the changes made. Would it surprise you to learn that, as an entry-level project, webpages are still a fantastic way to excite kids about programming and open up the gate into a bigger world?
Indeed, webpages are still a primary way for kids to start out when it comes to coding for kids, as HTML is a fairly easy language to start with and teaches some important concepts about writing “code” that won’t just be written as text on the page. Additionally, webpages come with two other benefits as a project for kids. First, as you can make a web page about anything, it is a project that lets kids also express their creativity. Second, if you’d rather go the more educational route, you can also give kids a specific topic, like a webpage about atoms, animal conservation, etc.
Regardless of the type of webpage, and as long as you don’t use a WYSIWYG editor, web pages are a great starting point for any coder!
- Responsive Web Design for Beginners by Zenva
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- HTML coding for Kids Series by SuperCampus JR
Setup a Math Quiz Program
It should come as no surprise that coding often involves math. Like a calculator though, we can use operators to perform a multitude of calculations automatically. So, for a first project for kids, why not take advantage of this and help kids boost their arithmetic? By this, we’re suggesting coding a math quiz program in which you output a math question, store the calculation, and then allowing for inputs which force kids to test their skills.
While this project is fairly simple, it does teach kids outputs and inputs fairly well. Plus, in the name of debugging, kids will wind up practicing their math skills whether they want to or not. For older kids, you can even take this a step further by incorporating more complicated equations, by trying to add a user interface, or maybe even by expanding the quiz into multiple choice – all of which are still fairly simple and allow kids to practice various aspects of coding.
If math isn’t your style, you can still use the concept of quiz program for other subjects. While this starts to get slightly more advanced for kids, as usually text will be involved, the data storage techniques will allow them to experiment even further with the concept. Below, we’ve included many resources that will allow you to take this concept and extend it as needed.
- Develop a Reusable Quiz System by Zenva
- Create a Spanish Teaching Game with Phaser 3 by Zenva
- Creating a React and Reactstrap Card Gallery by Olaf Minkowicz
- Live Coding a Math Quiz Web App with Vue by Web Dev Junkie
Code a Branching Story
One of the most integral topics to all of coding is data storage and, more specifically, variables. Variables are a way in which developers are able to store various bits of data, whether it’s a simple number, a string/text name, a true/false value, or something similar. Variables play a role in most other coding aspects, such as functions, loops, and conditionals. Nevertheless, they are the base mechanic which allows programmers to account for variability in their programs.
When it comes to coding for kids, branching stories are a great way to learn how to use and control variables. Much like a “Choose Your Own Adventure” book, branching stories rely on similar choice based concepts. Instead of sending you to a different page, though, coding a branching story allows you to directly change the text display based on a variable (and with the help of conditionals). This includes both whole blocks of texts as well as individual components. For example, if a kid wanted, they could have a sentence that dynamically shows a character’s HP in the story.
A branching story can be as simple or as complex as kids might want, but represent the best way to deal with variables as well as conditionals depending on goals. Fortunately, as linked below, there are lots of great tools to help out with these sorts of projects as well.
- Coding Basics Series by Robolink Inc
- Beginner Programming Concepts – What’s a Variable? by snapppydev
- Coding for kids – Conditionals by Play Read Code
- Inform 7 – Text-Based Interactive Fiction
- Twine – Interactive Story Telling Engine
- Ren’Py – Visual Novel Engine
Mod a Game
A number of coders actually did not start developing their own projects from scratch. Rather, many of them started with modding their favorite games to add new functionality, new objects, and similar. Coding for kids can take this path as well.
So, instead of focusing on a project from scratch, have kids mod something in a game they like. A popular choice for this is the game Minecraft, which has simple enough object setups that kids can easily add blocks or other objects to the game without a huge amount of effort. Modding is also a great project choice for kids who know coding basics, as it teaches them how to work within the rules of an already established framework. Beyond this, there is also the benefit of giving kids a chance to read already written code and understand what it’s doing, as these examples allow kids to adapt them for other projects.
If you wish to take it a step further, you can also try using games that have pre-made tools for the exact purpose of modding. This will give kids a friendlier interface to work with, but still offers enough freedom that kids will be heavily involved with planning and implementing their mod – even if it’s as simple as adding extra dialogue.
Develop a Platformer
It is pretty universally accepted that framing education around games makes it more fun and easier for kids to learn. Coding for kids is no exception, so teaching programming in the realm of game development can definitely make the process more exciting. Given games can get rather complicated, the best place to start is probably with a platformer. Broken down, platformers can be fairly basic, only really requiring a level and a character that can move side-to-side and jump. While collectibles and enemies can be added, they aren’t strictly necessary to get started if the learner in question isn’t quite ready for that.
Nevertheless, platformers are a great way to show kids how to take inputs from a keypress and manipulate those in a program. It also allows kids the chance to explore how they can manipulate sprites through position, how to deal with collisions for levels, and so forth. All these base skills will be needed for other sorts of games as well, which is why platformers represent one of the best starting points for games in general.
Compared to others on this list, this project idea is a bit more complicated. However, if the child isn’t ready for coding from scratch, rest assured there are also many visual scripting engines that will allow kids to learn coding platformers from the safety of visual blocks first!
- Build Your First 3D Game in Unity by Zenva
- Create Your First 2D Game in Unity by Zenva
- How To Make A PhaserJS Game! by Egee
- How to make a 2D Platformer by Brackeys
- Craft a Mario-Style Platformer in Phaser 3 by Zenva
- Create a Platformer Game in Unreal Engine by Zenva
- How to Make a Complete Game with Godot by Daniel Buckley
- Game Development and Coding for Kids by Zenva
Program a Text-based RPG
The last project idea on this list is a text RPG. At the heart, this is similar to a branching story project, but also allows for a far more complicated implementation that starts incorporating standard RPG mechanics. This is the sort of project that is also fairly easy to scale to the learner’s skill level, though this means the exact expression of the project is going to vary too.
Nevertheless, text-based RPGs take the best of all coding aspects and allow kids to play around with them without needing to worry about user interfaces. Some things that could be added to your project are:
- Commands like “left” and “right” for players to explore a map
- Arrays to store inventory items
- Battle mechanics that track HP and MP
- Chests that can be opened
- NPCs that can be chatted to
- Procedurally generated dungeons
While this doesn’t represent the full scope of everything possible, it does give you an idea of the possibilities and what we mean by the project is scalable to skill level. Additionally, while a UI isn’t strictly necessary, there is nothing to stop kids from adding it anyway! This is a flexible project that is both challenging and fun, and definitely a great way to help kids who are a bit more confident in their current coding skills.
- Intermediate C# – Build a Text-Based RPG in Unity by Zenva
- Learn C++ by Making a Text-Based RPG by Zenva
- Python – Text RPG Tutorial by Bryan Tong
There are endless amounts of projects available when it comes to coding for kids, but with this guide, we have provided at least a few to get you started! Coding for kids is something that should be fun, so we tried to emphasize projects along those lines. Keep in mind that many of these projects can be done in any language, so regardless if you choose one of our language recommendations or not, rest assured you’ll have a good stack of projects kids can work through.
While we’ve emphasized kids in this guide, keep in mind these make great projects for any adult learning how to code as well. No matter the age, coding is a fantastic skill that will have great longevity in the years to come, so at the very least, we hope these project ideas have inspired you to get started and help you or someone else master it!
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