Take your first steps in learning how to make a 2D platformer in Unity starting with the essentials of character movement! You can also extend the material covered here by checking out the full course below!
In this course taught by instructor Daniel Buckley, you’ll get explore beginner-friendly ways of developing in the Unity engine using a 2D platformer as the focus. You’ll learn how to code player movement, including jumping, as well as deal with collision detection to make everything work together. Regardless of your skill level, this course will help you get started with C# for game development and learn some quick tricks for getting your player character up and running for your own game project!